Academy Of Art University Students Prove The Power Of Augmented Reality
Augmented reality is one of the latest advancements in technology and is applicable in virtually every type of technology. Snapchat was arguably one of the first popular mobile applications to utilize it – think about three-dimensional cartoon hotdogs rendered dancing on real-life surfaces – though college art students are now using the technology not just to learn, but to give aid to a neighborhood near the particular program’s campus.
The Academy of Art University, located in San Francisco, California, is a highly reputable four-year college that offers programs in all kinds of art. One of the Academy of Art University’s sub-colleges, the School of Game Development, has recently used the power of augmented reality to propose potential safety improvements across one of the most dangerous, crime-riddled areas of the San Francisco Bay Area – the notorious Tenderloin District.
Students created the Tenderfeels mobile application and presented it to the Chief Information Officer (CIO) of the Office of Civic Innovation, a government bureau that belongs to the San Francisco Mayor, roughly six months ago during a visit to the School of Game Development on campus at the Academy of Art University.
Although the Tenderloin District is widely known across the San Francisco Bay Area as a generally bad area, the Academy of Art University students believe that the roughly 25,000 inhabitants of the area – they live within nothing more than a half-square kilometer area – could be aided by various improvements to the area’s infrastructural layout.
The Tenderloin District is home to more youth than anywhere else across the Bay Area, which prompted the School of Game Development students to go through with the creation of the Tenderfeels mobile application.
Here’s how the Tenderfeels app works
People operate a standard smartphone or another mobile device with the Tenderfeels mobile app open. As they pass people, places, or things, they are urged to share their emotions. The emotions available within the application are basic, run-of-the-mill feelings like “disgusted,” “joyful,” and “angry.”
After the emotions are compiled from all users, the city can take steps to make changes.